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6 years experience, Game Design

ABOUT ME

I was up until recently a game designer at Thunderful Development, earlier Zoink. I've contributed to a successful AA title, and I'm experienced in Unity and Unreal Engine. I'm mostly into gameplay and systems design, lately been spending a lot of time in AI design. I also dabble in level design if necessary.

In my spare time I enjoy playing dungeons and dragons, I probably create new characters more often than playing the game, watching all the new popular series together with my partner, or experimenting in the kitchen!


Previously I've drawn a lot, and hope to pick it back up soon. That evolved into a love for film-making which led to a bachelor's degree in media production. After which i started my own company, doing commercials and teaching photography on the side. Later realizing it was games i want to make people experience, not film, i enrolled in PlaygroundSquad, Falun, Sweden.

SKILLS

  • UNITY

  • ENREAL ENGINE 5
     

  • BLUEPRINTS

  • SOME C#

  • SOME PYTHON
     

  • SYSTEM & GAMEPLAY DESIGN

  • SOME ENEMY DESIGN

  • SOME LEVEL DESIGN

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