top of page
About Me
In the great age of Silence of the lambs, 'NSYNC & Golden eye 007, i was born. Now at 27 of age I'm pursuing the art of game design.
​
I got into design because of my fondness of creating awesome experiences for people. I'm leaning more towards gameplay design, but enjoy building levels as well. In teams i enjoy planning, communicating and making sure everyone is having a good time while working smoothly.
​
I've spent all my life drawing, and half my life playing music. Drawing later evolved into a love for film-making which led to a bachelor's degree in media production. After which i started my own company, doing commercials and teaching photography on the side. Later realizing it was games i want to make people experience, not film, i enrolled in PlaygroundSquad, Falun, Sweden.
​
​
skills
Game Design
Scripting
Software
-
Game system design & balancing
-
Design documentation
-
Playtest conducting & iteration
-
Project management
-
Python
-
C#
-
Maya
-
Unity
-
Microsoft Office & Google docs
-
Fmod
-
Adobe Premiere & After effects
-
Visual Studio & Sublime
bottom of page